Thursday, November 24, 2022

11/24/22

Time Worked: ~10:00AM - 1:30 PM

Total Time: 2hr, 18 mins


Thanksgiving break, but I wanna keep up the progress! Instead of doing my job today, (since I'm off), I decided to replace the work time with some project time. 

I fixed the camera, and I added some wall cut-away functionality, similar to Project Zomboid. I also made the rooms the player is not in appear mostly transparent. I like it! We'll see how it goes in the long run though, lots of iteration left to do.

I also added hierarchy icons for easy visual identification of key components like colliders and scripts.



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