Wednesday, December 21, 2022

12/21/22

Time Worked : Intermittently 

Total Time: ~ 1 hr

Today I made a layout for the new map design. I am so hungry so gonna make it quick. I have gotten started on my first task with the Apartment Prototype.  I really don't know how to make a map I realize, I have barely ever gotten to the point where it mattered at all. This is actually kind of a cool thing to note. I think this might be the best I have done so far ever trying to make a game. Wow. And it has just been consistent daily work, no super-grinding.  This is pretty cool. 

Anyway, I don't know how to make a map. But since I know I don't know how to, I'm just going to move forward with what I've come up with. I watched some Enter the Gungeon, Darktide and Hades gameplay and paid attention to the map layouts, and learned a few things.

  •  Map design is about gameplay first, theme/realism second.
  • There needs to be interactable elements in the environment.
Aaaaand other things. I forget the rest. But I took them into account when I was working on this today and I feel like it's a somewhat decent result. It even includes a "Boss" room as the final room. So now on to implementing this map.





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