Friday, January 6, 2023

1/6/23

Time Worked: 7:30 - 8:25

Total Time: 55 mins

Yeaaaaah boi I made progress today. I decided using a 3D mesh was just a bad idea for LOS. The thing is I can't waste a bunch of time trying to figure out a "perfect" solution, I just have to do what works so I can move on to other features. It's an iterative process, I can come back to it as long as I can get it into a playable state. So I decided to just have it be a 2D mesh on the floor. Furniture is affected by the LOS stencil as previously. Walls just ignore the Outside LOS fog, so they're always regular brightness. Enemies are invisible, but as soon as LOS can see the enemy they are made visible. It doesn't look like PERFECT, but I think it's really probably good enough. If I reallly really need to come back to it later I will. But I'm so excited to not be working on this part any more lol. I just have some cleanup to do tomorrow and it's on to more exciting stuff... maybe the Placed Explosives! That would be so fun to work on.



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