I haven't quit! I just stopped writing about my progress here. I'm going to get back on it though because I think recording effort is a really important thing to do. I have made a new system I want to follow where I must work for 1 hour and a half every day on my game. It's been good so far (the past week!). We'll see how it goes going forward!
Anyway I have implemented a shop, inventory, and character detail view screen for my game. The next step would be making the equipment show in-battle, and then implementing the effects of the weapons. Next up after I get this pass on equipment done would be enemy AI, probably, as it's just random movement right now.
I also have relaxed my deadlines on this project. I have been trying to get as much done as possible as quickly as possible but there is such thing as rushing, and perhaps that's what I am doing. I think I need to take my time with this one. I have proven that I can release a game on Steam, now I need to just not worry about things, take my time, and make this thing good. I know a thing or two about strategy games. I bet I can make a good one. I just need to get an itch.io page up and start getting feedback from people, and iterating on that.
Onward! To glory!

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