Tuesday, March 25, 2025

Contract Types

Today I decided to work on the game before work. Of course, it will be harder to do my job, but, I can do it. I just really need some good progress to get motivated. I have been in an emotional dump with game development for a while now. I am doing good. I just have to keep it up. I'm almost there!

Today I just implemented some infrastructure for contract types. I have also implemented an easy system for new enemy types. Hopefully this will work fine and I can just get cracking adding content at some point soon. 

Once I add a few enemy types and contract types, I will open up the steam page and post the game again on itch. Of course, there's stuff to clean up as far as character development goes (removed greed and glory, now it's just honor). But, one thing at a time and I can't just sit here and iterate iterate iterate in silence. I need to get this moving. So, steam page is coming up, fuck it, we'll say by the end of the first week of April, the steam page will be up. I just need to tidy up what exists. Stop adding content and clean up what exists, and get it out there.

Later.



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