Thursday, September 4, 2025

I nearly killed this project because I reached too high.

 In fact, I nearly killed my passion for game dev entirely. I just wanted to be better than I am. This game is really neat. I am proud of it. It's nothing like what other people can make, but still, I made it. It's neat damnit!

I just wanted to be successful already. I wanted to be like a really high performer. And I can be. I have plenty of time to get there. It's just like, I'm so inexperienced, and I should just make what I can make now and not fucking worry about how much money I make or how many wishlists I got. I need to perfect the craft first and fuckin have fun with it or what's the point? 

I'll still try to market, I'll still try to make this quality, but man.... I just put way too much pressure on myself.

Anyway. I'm back after a long, long break. I'm wrapping this project up this month and making something new. I learned so much and I'm ready to act on those learned lessons.

Man I can't wait to make something new tbh.

But this has been fun and I look forward to putting it out there.

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