Monday, December 26, 2022

12/26/22

Time Worked: 6:30 - 9:30 

Total Time: 3 hrs

Today was great. 

I need to be my own manager. Like I basically am running my own business right now. So I need to make sure I make it clear when I am going to work and when I am not. Maybe. Idk it's just important to remember that this is my best shot right here and I can't miss it. This it the dream, it is time to make it happen.

I wrote that paragraph when I first sat down to work. I had been really lazy today and was feeling bad lol. But I had a point - if I "have work off" that doesn't mean I should take a break on this necessarily. I just need to look ahead and decide during vacations when I'm going to work, or if I should just relax. So it's a conscious decision and not an accident.

Aiming - since it's isometric, seems like it's really important to make the target of the player's attacks very clear. Since it's basically top down. So it's confusing for the player where they are actually aiming; they don't know what z position their plane of aim is on.  So I am acting on the feedback from pretty much everyone - aiming is really hard. And that's why. 

So I decided to make the light and laser pointer WAY more distinct. And I came up with this and it looks AWESOME I have to say. So pleased with how this looks. It's very easy to tell where you are aiming now, the laser actually terminates where it should.

This really made me feel good. It made me feel capable. Like I really can get stuff done and honestly this was really fun. I was just doing it. I'm still not sure what makes it easy and what makes it hard to work. Like this was way more natural than it is when I work in the morning. I guess it's partially cause I didn't do shit today and so am well rested...

Not sure. But I'm really glad I am still putting time in. This is gonna be cool!






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