Time Worked: 6:45 - 8 PM
Total Time: 1 hr, 15 mins
Today I made the Plastic Explosives a lootable. I haven't figured out a good architecture for inventory yet, it's a whole feature of it's own... so I should probably keep it simple. There is temptation to try to make it good, but the thing is I have not really put much thought into it at the moment and it'd be better for that to be a task for later perhaps.
But in this iteration the PE and the Assault Rifle will be lootables.

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