Time Worked: 5:45 - 7:00
Total Time: 2 hrs, 15 mins
Today I fixed a few bugs and ended up working on crouching. I need to make a decision how crouching will work, mainly how actors will target actors that are crouching. Do they automatically adjust their gun to the correct rotation? Then how do I do so for the player since the target of the player isn't so clear? What if there's a crouching enemy and a standing one behind it, how do we figure out which one the player intends to shoot?
I'll think of something later or tomorrow. This is actually why snap-to-cover systems are good, because they can simplify questions like this.

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