Time Worked: 2 hours
Today I exposed the mouse again (just have to make it line up with the point of aim), implemented weapons from the shop now being ammo drops if you already have them, and made the explosives deadly.
The explosives still need some force, haven't figured out what's up with that yet. The actors kind of just jingle hard when they get force applied to them; I probably need to apply it to a single rigidbody per actor.
I'll figure out a new end goal for this project. It has been so good but I need to be clear on what the goal and ending is. It's pretty cool as is, but I can't say I feel like it's "finished".
But very soon.
Ultimately I need to keep moving, I should not stay on one project for too long now that I have the ball rolling. Although I also shouldn't move too quickly to learn lessions. So we'll see.
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