This is going to be a ramble. Deal with it.
So I've been working on this project for like 6 months. I'm quitting my job in November to do the best I can at making it as a game dev. I must learn as much as possible between now and then in order to be successful.
This project has been great so far, but I feel like I'm getting ready to move on. On the other hand, I must make sure I give this project it's due and not just move on because it feels good.
What are the goals of this project? That's how I need to make my decision; did I accomplish my goals?
I didn't know what I was doing when I started this. I didn't set realistic goals at all. I didn't really specify WHY even make this game? Just now I looked over all the iterations of my design docs.
A lot of things didn't go according to plan.
- The team lost interest very quickly besides me (OTHER THAN YOU AUDIOGUY. I APPRECIATE YOU). So I didn't have the backup I assumed I would.
- I massively over-scoped from the start.
- As a result, there was almost zero longevity to any designs or plans.
- I overshot almost every deadline.
Why am I doing this now?
I want to make games. I want to create cool stuff. I want to do this forever. I want to learn. I want to master the field of game development one day. I want to make things that inspire people. I want to make things that generate some kind of feeling in a player. I want to create worlds. I want to use the artistic talent that I know I have. I want to create.
And it would be sweet to do this for a living. So that I can pursue all the above goals without distraction.
So that being said, how does this game help me get there?
- Learning about hosting a game on a page and promotion.
- Learning about graphics and sound implementation/design.
- Learning about how to even make a game.
- Learning what is realistic and what is not.
- I have not attempted to promote this game.
- I can't say the game is "finished".
- Missing environment graphics.
- Missing a few enemy types.
- Glaring bugs.
- Missing tools for the player (alternate weapons, equipment, etc.)
- Missing sound effects.
- Missing animations.
- On May 1st, I stop work on this project. It is done. No matter what state it is in.
- These are the tasks I promise myself to finish.
- Promote on Reddit, at least one time.
- Add environment graphics. No more placeholders.
- Sound effects.
- Death
- Wound
- Reload
- Pick up weapon/equipment
- Click button
- Add missing animations.
- Get hit
- Reload
- Pickup (if there is an anim for that)
- Add weapons
- 3 more weapons
- Add equipment
- 3 more equipment pieces
- Add enemy types
- 3 more enemy types
- Fix all bugs.
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