Wednesday, June 28, 2023

6/28/23

 Ya I been doin int. Missed like 3 or 4 days but here I am again.

Today just worked on design and just getting a little startup coding done. Bootstrap stuff I guess. I think I haven't really been excited about making this new game yet because I don't really know what level of excitement I can afford to give it. Like What can I actually make? I don't wanna get over-excited and overestimate myself.

On the other hand it's not helpful to not dream at all. Like this game can still be cool. I need to be thinking about what I want it to be and get excited about that, because otherwise why am I doing this? I don't need it. Life is easy and fun without it honestly. I'm doing this because I really would like to make games. It's not for money, or to prove anything. It's because I wanna make cool stuff. And share it with people. And I guess I want to devote myself to a craft and I guess this is the craft I want to pick.

One important thing - I just noticed I said "devote myself to a craft". Am I really devoted? Or is it just being treated like any other thing I like to do like gaming or working out or dancing?

This is more important than any of those things (maybe baring decent fitness). I'm not saying I should give those up. But this is not those things, this is bigger. And I need to remember that. I can say no to do this. To anything.

Anyway that's that. Here's some whiteboard stuff I did today about classes and an RPG system. I'm not saying it's gonna be in my next game, but I'm just thinking about things. Brainstorming.




Friday, June 23, 2023

6/23/23

Total Time: 1 hr, 30 mins

Alright, I did enough.

Recently I've often felt like I'm not doing enough. And maybe that's true, maybe it isn't I don't know. I guess I've lost track of that original idea I had of "Just work on games every day" being the victory. Isn't that what got me here?

So ok, yes this is enough.

But I still want to accomplish more. And I can get there. I just need to keep doing it every day. And there's going to be good days and bad days; that's just the way of things. But over time, I'm just going to get better. However slowly it may be.

Wednesday, June 21, 2023

6/21/22

Time Worked: ~2 hrs, 15 mins

Still working. I actually decided to wrap up EndSoldier and even leave it with a few bugs. It's not good practice and blah blah blah but it's been taking a long time to finish up and I think it was time for something fresh. And, all in all, I'm very proud of the work I've done on it.

Now I've started "what's next". I had a few different ideas, but I decided to go with taking a lot of the code from EndSoldier and re-using it in a similar, but more complex game. So basically what I am doing is adding a strategy layer to EndSoldier. It's kind of mapped out here in the Overview mural. For now, I'm focusing on Phase 1 which is just a stripped down version that I should realistically be able to get done quickly.

I'm trying to do some cleanup before I start though, because I know I got lazy a few times during development and I know I need to take care of that now rather than later.

Something to note with this new game is I'm changing what's in EndSoldier to purely 2D top down perspective so that I can actually develop art for it myself. The math and a variety of other issues I imagine will be much easier this way. I may not even add animations to the game - it might just be little dots running around. Not sure yet.

Anyway I'm feeling good about this. We'll see how it goes. I really need to set some deadlines as to when it will be done etc and perhaps come up with a more fleshed out overall description.

I don't know though - is this just the prototype phase? Maybe I should just go hard and get things done quickly in an effort to prototype the idea and see if it has legs... I don't know.
 




Tuesday, June 13, 2023

6/13/23

 Total Time: 1 hour


Yo. I don't have much time rn BUT. Just here to say I'm still doin it. Actually wrapping up EndSoldier. I'll be more consistent about writing here in the future. But yeah wrapping up, getting excited about what's next, feeling good.

Continuing the Work

 I have been thinking a lot lately. This is a hard thing. There's only so little time... I'm just one person. I'm one person, wh...