Ya I been doin int. Missed like 3 or 4 days but here I am again.
Today just worked on design and just getting a little startup coding done. Bootstrap stuff I guess. I think I haven't really been excited about making this new game yet because I don't really know what level of excitement I can afford to give it. Like What can I actually make? I don't wanna get over-excited and overestimate myself.
On the other hand it's not helpful to not dream at all. Like this game can still be cool. I need to be thinking about what I want it to be and get excited about that, because otherwise why am I doing this? I don't need it. Life is easy and fun without it honestly. I'm doing this because I really would like to make games. It's not for money, or to prove anything. It's because I wanna make cool stuff. And share it with people. And I guess I want to devote myself to a craft and I guess this is the craft I want to pick.
One important thing - I just noticed I said "devote myself to a craft". Am I really devoted? Or is it just being treated like any other thing I like to do like gaming or working out or dancing?
This is more important than any of those things (maybe baring decent fitness). I'm not saying I should give those up. But this is not those things, this is bigger. And I need to remember that. I can say no to do this. To anything.
Anyway that's that. Here's some whiteboard stuff I did today about classes and an RPG system. I'm not saying it's gonna be in my next game, but I'm just thinking about things. Brainstorming.
No comments:
Post a Comment