Time Worked: 4 hours, 30 mins
For some reason, today I have just been struck with such indecision. There are things about the game right now that just do not feel right. I think a lot of it has to do with the way the game controls and the speed at which things happen. Also, since there's no cover implemented since I switched to 2D, there's nothing to do except use mobility and chase enemies or run away.
I'm a little frustrated right now.
I will just list some things that are on my mind:
- I am not sure if the RTS/TDS hybrid I'm going for is going to work
- The game just feels too fast, it's hard to catch things before dudes are just dead suddenly
- Enemies are too good at shooting
- Enemies have no identity. What are they going to be? I really, really need to make a decision on this.
- Both TDS and RTS modes are very simple, there is nothing to do really other than shoot and move. I need to implement abilities, equipment and weapon diversity
- The building system is neat, but extremely simplistic (there's only one building type.. walls)
- and so much more...
I'm doing a lot of cool stuff so there are moments of inspiration, but right now is just one of those lows.
Tomorrow will be better.
Here's a random screenshot because words are boring without pictures.

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