Friday, April 12, 2024

Workin' Out the Details

Today I did a lot yet again. And I wish I had time for more. I really really really want to actually get this thing out there as soon as possible. I have no idea if it will be any type of success, you know, I just want to keep moving quickly. I'm actually having a lot of fun developing this because now I have such a clear purpose and direction. Picking a genre was a big move.

Today I removed the player switching characters and always controlling one - now it's either everyone auto shoots, or the player directs everybody at once. Nice and easy. Just five buttons to control the game - WASD (movement) and spacebar (toggling manual aim). Nice! Anyone can play it. This is great.   

I also worked on the in-between-rounds upgrade screen and worked out some details about the troops. I'm really trying hard to keep things as simple as possible. The idea now is, you gain equipment on each wave, but you gain either a troop or can upgrade existing troops' skills on level up. Nice.

I've also been continually posting my progress on Reddit and X. I hate X for the record; it's distracting and political. I'm still going to try using it anyway. But Reddit is great, I love Reddit. My goal as far as that goes is to get 500 likes on a post. I will keep refining the art and style until I get there.

Alright - see ya next time.  

 


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