Working out improved AI. It's pretty straightforward which I am happy about. However I'm having some bugs regarding pawns moving into tiles occupied by other pawns, and pawns attacking eachother while not adjacent. It'll take some ironing out. Tomorrow I'll bet I can figure out how to fix this particular issue. Once I get this into a stable state I'll throw in the soundtrack and some sound FX and put it up on itch.io for some playtesting.
Cool!

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