Wednesday, September 25, 2024

Research for Weapons / Skills

 Today I focuses on researching how weapons work in other games. I have mostly figured out how I want vices and motivation to work, but I still am pretty unclear on how weapons and actions should work in battle. I think that it's worth figuring out how that should work before attempting to implement a skill tree or motivation because it might change how things work. Well, I could implement a lot of that without figuring out battle actions but whatever, I decided to do this research and design first.

Also today I got up at 6:30 to work and it went pretty well. I was able to focus probably about an hour and a half before I started to become distracted. Now I don't have much time before I need to get back to work and I think that is further affecting my focus. So, lesson for the future is that getting up early works, and need to have unbroken focus. It's difficult to get back on track once any distraction hits, and also the less time you have ahead of you to get sunk in the harder it is (for example if you know you only have 15 minutes then you are not likely to be able to focus very well).

I also know sometimes I would go to youtube to look for something important, for example gameplay of Fire Emblem which. I was studying, but I would immediately become distracted by so many things that popped up. Totally forgot what I was doing. So I need to set up a separate profile or something.

It's so weird how difficult it is to regain focus.

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