Time Worked: Like an hour
As you (nobody? myself?) can tell, I've hit a roadblock. It's been tough lately. Had people playtest it and I guess just because I have put in so much work I thought they might give it more of a shot but they were kinda just disinterested. Which is a hard response to accept when you really work hard on something. Also it's now pretty much me (plus the audio guy! Respect bro). At least in terms of developing the game and doing everything that isn't audio, it's all me.
So that's always tough to hear right. But I'm moving, I'm making decisions and I am NOT giving up. I am going to make this fucking game.
So today I made some changes to the design. I don't feel like explaining it all, but I have been reminded (rightfully so!) that I have so much learning to do and this is game is not going to be my masterpiece. It's going to be great, but I can't obsess over it too much because I have too much to learn. So I have set a deadline and made the design clear.
It's time to get back in the game.














